function ExecuteScript(strId)
{
  switch (strId)
  {
      case "5XjwHouVMYb":
        Script1();
        break;
      case "67DWZ0VIHyu":
        Script2();
        break;
      case "6OgGSpBh8Yq":
        Script3();
        break;
      case "5bnChHoHZXJ":
        Script4();
        break;
      case "6RM3ZTME45w":
        Script5();
        break;
      case "5hWUntxQK3h":
        Script6();
        break;
      case "5qfx39dzGVK":
        Script7();
        break;
      case "5rXq60TACgM":
        Script8();
        break;
      case "6R2lXUwf9vy":
        Script9();
        break;
      case "6o7NOrvczNV":
        Script10();
        break;
      case "5gK9vhozHNQ":
        Script11();
        break;
      case "6CN3jCmN0Hl":
        Script12();
        break;
      case "6Bcq80MXEKZ":
        Script13();
        break;
      case "6oglfn2MBFw":
        Script14();
        break;
      case "6rYiANyIc3j":
        Script15();
        break;
      case "5cp64x66wDR":
        Script16();
        break;
      case "6YwJQbgF8Nx":
        Script17();
        break;
      case "6eciQYCeI5f":
        Script18();
        break;
      case "5ZZWpSa2DNw":
        Script19();
        break;
      case "6hWdUivHFie":
        Script20();
        break;
      case "5h2V32zceSh":
        Script21();
        break;
      case "5qsTztjmQ4K":
        Script22();
        break;
      case "5ur3G3yPZWp":
        Script23();
        break;
      case "6ZQHbeCLgk9":
        Script24();
        break;
      case "6ODteyYIJqc":
        Script25();
        break;
      case "5guUvGSNzYR":
        Script26();
        break;
      case "5uvFL0pdxzk":
        Script27();
        break;
      case "6Qj2ddWRjUZ":
        Script28();
        break;
  }
}

window.InitExecuteScripts = function()
{
var player = GetPlayer();
var object = player.object;
var once = player.once;
var addToTimeline = player.addToTimeline;
var setVar = player.SetVar;
var getVar = player.GetVar;
var update = player.update;
var pointerX = player.pointerX;
var pointerY = player.pointerY;
var showPointer = player.showPointer;
var hidePointer = player.hidePointer;
var slideWidth = player.slideWidth;
var slideHeight = player.slideHeight;
};
